How to start
- Open bigboard.games on every device and tap Start a table on one of them.
- The others join by themselves on the same Wi-Fi; elsewhere, scan the QR code or type the four-letter code.
- Lay the devices edge to edge, screens up, as the drawing shows, and pick the game.
A block or a row
Four devices can lie in a two-by-two block or in one long row. A block makes a compact maze with seams on two sides of every screen; a row makes a long one, with the end screens far apart.
The hole is usually on another device, and only one level in four on the one where the marble starts, so a level crosses several screens. From level 4 a portal jumps between two devices, and from level 10 there are two such pairs, so the route can leap across the table.
More people than devices
A device has one tilt sensor, so the people sharing it share one tilt and one section of the maze, as in the 2 player tilt maze. Up to four can crowd round one device, and up to twelve can play at a table, bots included.
When the marble falls on a shared device, each of its players is credited with the fall, but the score pays for it once. The end card lists the falls by name, which settles every argument about who tipped it in.
A good pick for a mixed table
Nobody plays against anyone. The whole table wins or loses together, a fall costs the team rather than one player, and the tricky stretch passes round so nobody is stuck with it. With three or four devices, a player who has to leave doesn't end the run; the level is rebuilt without them, as in the co-op maze game for 3.
The run's score is a thousand points a level, minus three a second and seventy-five a fall, and the table keeps its best for each run length to beat next time. Most of the other 4 player games here are contests; this one is always co-op.
4 players: questions and answers
Do four phones make one maze?
Yes, laid flat in a block or a row, the four screens join into one maze.
Are falls counted per player?
Yes, the end card lists them by name, while the score pays for each fall once.
Is it good for kids?
Yes, nobody loses alone, and a fall costs the team rather than the child who made it.